Test server is going to be a bit unplayable now and then for the next day or so
I’m working on some major reworking of some things.
I’m working on some major reworking of some things.
I’ve given a key to all accounts that were registered before August 1st, 2015. 4449 in total. If you have a key, it can be found on your account page.
Each key is a 2 use one, so those that get one can also share it with someone else to grant them early access to the main server as well.
I’ll be sending an email out to all those that got one as well later today or tomorrow to confirm for those that got one. But you can just check your account if you think you registered before then … Continue reading
I updated the test server with some fixes.
I’ll be updating the main server in a few days – assuming these fixes don’t create new problems (please report problems) – along with giving a key each emailed to a few thousand of the oldest registered accounts.
Engine:
I’ll be taking the test-server down a lot to look into two issues in the engine.
Once those are fixed, I’ll update the main server after a few days to verify that everything is fine. Then we’ll get working on the alpha2 release, and I’ll be giving out a few thousand more keys to the main server.
So, today marks where I’m just two bug fixes away from getting all the bugs fixed with my engine, I believe, that’ll ensure it works as described.
Now I’m looking for people to work with it, so they’ll be ready to get them working with it while I tie up these few loose ends.
These developers will make different games with it that allow me to figure out that it really can be used for these different sorts of games, and make sure that it makes that development easier. I need both that outside feedback, and to mature and … Continue reading
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