Alpha 2 Release Candidate 2

  • Completely recoded movement and pathfinding.
    • A lot of people were requesting diagonally movement, and that’s now in.
    • When using movement keys, the movement keys now don’t trigger until a second key is pressed (ie d held then w pressed), or until after the single key is lifted, instead of key down, to accomodate diagonal movement.
    • Less data is used for the new movement. The interpolation is much smoother and should be problem-free. A bunch of silly issues where fixed that often came up when, say, clicking to move while already moving.
    • todo: smart interpretation and queuing when using … Continue reading