Minor test server update

Been just mostly thinking, working on some new content, and getting the new writers situated. So this is just a few minor things I got added or fixed up.

  • Added some extras to the writing parser to further make changes to content based on past choices easier.
  • Fixed a bug with saving certain client data that messed up how things were displayed between sessions.
  • Removed something about how scenario content is displayed so some odd edge cases wouldn’t happen when it comes to different ways to deliver content. It now no longer removes repeated selections, and instead has the whole entire history for the duration of that scenario.
  • Scenario content now starts from the bottom up, instead of at the top, so the new content is consistently at the bottom.
  • When reloading from a save, you now start at the last area you were playing at.
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