Putting the CSS renderer off until later

I was planning on having an alternate render of the solar system for those that can’t run WebGL for the release this month, but I’ve been running on issues with both getting it working how I’d like, and in a way that forms a unified API with the other renderer.

This is taking too long for something that affects <5% of people, so I’m going to put it off until next month. The early release is going to require WebGL support.

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