Test and Main Server Update, alpha 1.2

  • Progress through scenarios is now saved between sessions on the client. (This fixes it describing something as unfamiliar when it shouldn’t, and so on)
  • Updates to the renderer.
  • The starting screen now will detect if WebGL isn’t support and/or has crashed on your browser, and report an error to that effect.
  • Starting screen errors are more clearly noted.

There is a known issue with the “More of the same?” options on the ‘taur girl sticking in place when you select one. I’m looking into that and will have it fixed soon. Think I’m getting too tired to get it done today.

After fixing that and the issue where items aren’t properly instanced (will take a bit, it’s a deep rooted engine issue), I’ll be working on the 2nd alpha release that’ll have some of those new features I’ve mentioned earlier.

December was light on content, but that should pick up. Lots was slow due to holidays, and I’m still looking for at least one new writer since none have met that 10k words of content per month benchmark lately.

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